WildStar Business Model Announced

Posted August 21, 2013  

Added Under NEWS | MMORPG | International

WildStar Business Model Announced

WildStar to be subscription-based; offers “play to pay” option.

Carbine Studios and NCsoft have officially announced the business model for WildStar, their upcoming sci-fi MMORPG. The game will run primarily on a subscription model, with an option for players to pay for game time with in-game currency.

WildStar will cost $59.99 upfront and players get 30 days of game time when they buy the game. After the initial 30 days, players can choose to subscribe for $14.99 a month or buy a “C.R.E.D.D.” with in-game gold to gain a month of game time. A C.R.E.D.D., short for Certificate of Research, Exploration, Destruction and Development, can be bought from the WildStar website for $19.99 and sold through the Commodities Exchange market for in-game gold.

“C.R.E.D.D. is an in-game item that, when consumed, extends an account¡¯s subscription by 30 days. C.R.E.D.D. can be bought from other players in-game via the Commodities Exchange (CX) for earned in-game gold, or you can purchase C.R.E.D.D. online at the WildStar website. If you go for C.R.E.D.D. you can use your first month of gameplay to earn gold while playing WildStar. Next month, instead of paying the monthly subscription fee, you can use gold earned in-game to purchase C.R.E.D.D. from other players through our in-game Commodities Exchange. You can then redeem your C.R.E.D.D. for another month of WildStar game-time. You can continue this cycle over & over again, enabling you to ¡°play to pay¡± for WildStar.”

Carbine Studios is hoping that players with more money but less time to play will use C.R.E.D.D. to earn in-game gold from players who have more time to play but don’t want to pay a monthly subscription. You can find a detailed explanation of this scenario as well as further information about the game’s business model at the WildStar business model FAQ page.

WildStar is expected to come out in spring 2014 for PC.

|
  • Eric JA Timbro

    Man I gotta admit that’s one epic intro! The narrator’s got skill! The game, I don’t think a subscription is gonna work for them. I can say that I would’ve liked free to play or buy to play. I’m certainly gonna try it one day, but subscription based games are on the decline right now. I wish ’em all the best for Wildstar.

    • Cody M

      Subscription based games seem like the are on the decline, but if the game is good it can maintain itself.

      I’ve played hundreds of free to play games and I gotta say, the only genre it works for is mobas currently. There are so many shitty free to play games out there just rolling with the cash grab models and it’s more annoying than paying a subscription.

      Most free to play games have a couple people that spend well over $2,000 in the opening days of the game, which in all cases I’ve seen was enough to prevent anyone from beating them or bypassing them in levels/money/or whatever else the game goals are. In a perfect world free to play would work, but as of right now unless its completely cosmetic and doesn’t give any type of bonus, it just hurts the gameplay value.

  • GameFreak

    for this game 13,99$ wtf this game have comic graphics

    • Barbapapa

      its very comic but its pvp got the best features in any mmo nowdays.
      If i can competive pvp this for free im in… but i need to do pve for gold seems…..NAAH AH rollz

  • darxeagle

    Very promising, expensive trailer, and very high ($60) price. Looks like “buy-and-leave” business model, lol.